10 XP
Identifying Wyrm’s Nests is time-consuming and difficult, but necessary to the covenant. With a little training, a vampire with a facility for Protean can merge with the earth and identify any magic resonance coursing through it.
Cost: 1 Vitae
Dice Pool: Intelligence + Occult + Auspex
Action: Instant
In order to activate this Devotion, the vampire merges with the earth in the suspected Wyrm’s Nest (Kindred who are capable of merging with other substances, as described on p. 139 of Vampire: The Requiem, may use this power while doing so). The player then makes the activation roll. If the roll succeeds, the vampire knows whether or not the area is a Wyrm’s Nest. In addition, the Storyteller should give a short description of the energies surrounding the character: “bloody,” “peaceful,” “painful” or whatever she feels appropriate. A dramatic failure on this roll indicates that the character not only does not know if the area is a Wyrm’s Nest, but loses the ability to use Auspex •• or ••• for the rest of the night (other uses of Auspex are unaffected).