Dévotion de Sta-Au: the Cruel and Wicked Ones
21 XP
With this Devotion, the vampire can literally walk as a ghost, manifesting as a physically visible specter. The flesh fades, and becomes the corpus of the diaphanous dead.
Cost: 1 Vitae
Dice Pool: No roll is necessary.
Action: Takes one turn to complete transformation.
The vampire becomes a ghost in nearly every way, and the duration of this transformation is exactly one hour (no more, no less). The vampire’s traits become those of a ghost’s. The character’s Power score equals the dots found in her highest Power Attribute (Intelligence, Strength, Presence), her Finesse is equal to the highest Finesse Attribute (Wits, Dexterity, Manipulation), and her Resistance is equal to the highest Resistance Attribute (Resolve, Stamina, Composure).
All other traits are determined from those scores (see Ghost Traits, World of Darkness Rulebook, p. 208). The character may hold up to 10 Essence, and begins with a number equal to her Willpower dots when using Ghost Walk. The character begins with no Numina, but may buy them using experience points at a cost of 6 points per Numen (Numina can be found on pp. 210-212, World of Darkness Rulebook). Any Numina purchased in this way can only be used during Ghost Walk, but are available every time the character uses the Devotion.
If the character takes enough damage to her Corpus to “destroy” her, she ceases to be a ghost, reassumes her corporeal state and enters torpor immediately after (but has no physical damage to her body). The torpor’s duration is determined by Humanity and Blood Potency.
While a ghost, the character exists in Twilight, appearing only with a successful Manifestation (p. 210, World of Darkness Rulebook). During Ghost Walk, the character sees other ghosts and may communicate with them.