The magician creates a shift of destiny, effectively generating a highly directed turn of personal good luck. These small manipulations of fortune always take the form of totally plausible events, such as a parched magician finding the five dollars she needs on the sidewalk to buy a drink, or finding a moderately attractive person in a bar who wants to spend the night. Big shifts such as finding a $1,000 at the convenience store’s front door, or meeting the love of her life are simply too implausible for the limited power of this ritual. The magician requests some small jolt in the desired direction and allows destiny to decide how it comes about.
The character should be on her toes, ready for anything in the event that her request comes about in an extremely unexpected manner. A wish for “a ride” along a lonely country road at night yields one, but the results could be anything from being picked up by a truck driver to having a thief abandon a stolen car nearby and then flee into the woods. These manipulations of destiny are small, but they may be undertaken for a wide variety of ends. Indeed, these tweaks can grow into something bigger and more meaningful if tended carefully. Mr. Right Now could, in fact, actually be Mr. Right, provided the magician puts in the time and effort to bring such a relationship to fruition. Alternatively, the $50 a magician wins from a scratch ticket might yield up many times its own value if invested wisely. This ritual helps destiny along rather than creating it, but does give a character an opportunity to seize her own fortune or to help make one for another.
This ritual cannot provide a thaumaturge with more than $50 at a time, or produce any item whose value is greater than that unless the item has a significant drawback (such as a stolen car whose theft was reported to the police).
Dice Pool: Wits + Occult Ritual Length: One minute Duration: Lasting or one scene (minimum of one hour) Suggested Equipment: An item strongly associated with luck, such as a winning lottery ticket or some hair from a champion racehorse (+1)
Possible Penalties: The desired item is particularly unlikely (such as finding money while walking through the woods) (–1)
Ritual Details: The magician decides what he wants and then creates some simple representation of it. He performs an action involving what he wants, such as writing his desires on a leaf or a small scrap of paper and burning it, or writing out what he wants to occur and rearranging and compressing the letters until he has turned the phrase into a complex and abstract sigil.