Mental Blast
•••••
SS, p.58
inflicts damage through telepathy

An extremely rare and dangerous power, Mental Blast allows a telepath to damage the mind of another being by force of will. The psychic uses Thought Projection with such force and intensity that it overwhelms the victim’s brain, potentially causing a stroke or cerebral hemorrhage. Each success achieved on the attack inflicts one point of bashing damage on the target in the form of a blistering migraine. A sustained attack may have lethal results. Fatalities inflicted with Mental Blast generally appear to be strokes or similar maladies, but in some cases the power quite literally causes a victim’s head to explode. Once this power is initiated, the psychic can maintain the assault, the player rolling again every turn so long as the attacker can maintain concentration. While concentrating on the target, the psychic loses his Defense and can take no action other than maintaining the assault and moving up to Speed in a turn. If the psychic’s concentration is broken, another Willpower must be spent to initiate a new Mental Blast.


Cost: 1 Willpower on the first turn of a Mental Blast. The psychic can continue to inflict damage as long as he can maintain concentration on his target.
Dice Pool: Presence + Intimidation – subject’s Stamina
Action: Instant


Roll Results
Dramatic Failure:
The character suffers one point of bashing damage from psychic feedback and is unable to use the power for the remainder of the scene.

Failure:
The character fails to inflict any damage.

Success:
The character inflicts damage as noted above.

Exceptional Success:
Additional successes are their own reward. Also, the target must roll her Stamina to avoid knockout.