label.single — Modifier
Nom
Action
Instantanée
Étendue
Reflexe
<p>Another person seeks to turn your character’s mind to her way of thinking, or tries to get him do something for her, possibly through debate, intimidation or threats. The action is probably a contested effort against someone else’s Wits-, Intelligence-, Presence- or Manipulation-based roll. Whoever gets the most successes wins. Convincing evidence might impose a -1 to -3 penalty to your character’s determination. Especially pointed or compelling threats or applications of torture impose a similar penalty, at the Storyteller’s discretion.</p> <p>A prolonged interrogation or torture session may require extended rolls between parties, made every few minutes, hours or days, as appropriate. See the Interrogation Skill task on p. 81 for more details.</p> <p>If successes rolled in a contested coercion attempt tie, the subject maintains his own will and does not break down.</p> <p><strong>Roll Results</strong><br /> <strong>Dramatic Failure:</strong> Why didn’t your character think of that? He is utterly forthcoming with help or information. In fact, there’s even more that he could do.<br /> <strong>Failure:</strong> The request or idea seems perfectly reasonable.<br /> <strong>Success:</strong> “No way.”<br /> <strong>Exceptional Success:</strong> “No way, and here’s how you’re wrong,” or “All I know is (insert misinformation here).”</p> <p><strong>Suggested Equipment:</strong> “What Would Jesus Do?” keychain (+1), Marine Corp ring or other elite clique token (+2)</p> <p><strong>Possible Penalties:</strong> Questioned or smooth-talked by a friend (-1) or family member (-2), bribed (-1 to -3)</p>
contested.label
contested.text
important
type.label
type.vampire
Attribut
mental
Intelligence
Astuce
Resolution
physical
Force
Dextérité
Endurance
social
Présence
Manipulation
Calme
Compétences
mental
Érudition
Informatique
Artisanat
Investigation
Médecine
Occulte
Politique
Science
physical
Sports
Bagarre
Conduite
Armes à feu
Larcin
Discrétion
Survie
Armes blanches
social
Animaux
Empathie
Expression
Intimidation
Persuasion
Entregent
Science de la rue
Subterfuge
Source
Livre
The World of Darkness
Antagonists
Armory
Armory Reloaded
Asylum
Book of Spirits
Changing Breeds
Chicago
Dark Eras
Dark Eras: The Wolf and the Raven
Dark Eras: Three Kingdoms of Darkness
Dogs of War
Dudes of Legend: How To Be Fucking Awesome
Ghost Stories
Glimpses of the Unknown
Immortals
Inferno
Innocents
Midnight Roads
Mirrors
Mirrors: Bleeding Edge
Mirrors: Infinite Macabre
Mysterious Places
Proverbial Monsters
Reliquary
Second Sight
Shadows of Iceland
Shadows of Mexico
Shadows of the UK
Skinchangers
Tales from the 13th Precinct
Urban Legends
Mage: The Awakening
Adamantine Arrow
Astral Realms
Banishers
Boston Unveiled
Dark Eras: To the Strongest
Free Council
Gloria Mundi
Grimoire of Grimoires
Guardians of the Veil
Imperial Mysteries
Intruders: Encounters with the Abyss
Keys to the Supernal Tarot
Left-Hand Path
Legacies: the Ancient
Legacies: the Sublime
Mage Chronicler's Guide
Mage Noir
Mage Translation Guide
Magical Traditions
Mysterium
Night Horrors: Nameless and Accursed
Night Horrors: The Unbidden
Reign of the Exarchs
Sanctum & Sigil
Secrets of the Ruined Temple
Seers of the Throne
Signs of Sorcery
Silver Ladder
Summoners
Tome of the Mysteries
Tome of the Pentacle
Tome of the Watchtowers
Vampire: The Requiem
Ancient Bloodlines
Ancient Mysteries
Belial's Brood
Blood Sorcery: Sacraments and Blasphemies
Bloodlines: the Chosen
Bloodlines: the Hidden
Bloodlines: the Legendary
Carthians
Circle of the Crone
City of the Damned: New Orleans
Coteries
Daeva: Kiss of the Succubus
Damnation City
Gangrel: Savage and Macabre
Ghouls
Invictus
Invite Only
Lancea Sanctum
Mekhet: Shadows in the Dark
Mythologies
New Wave Requiem
Night Horrors: Immortal Sinners
Night Horrors: Wicked Dead
Nomads
Nosferatu: The Beast That Haunts the Blood
Ordo Dracul
Requiem Chroniclers Guide
Requiem for Rome
Requiem for Rome: Fall of the Camarilla
Rites of the Dragon
Strange, Dead Love
The Blood
The Danse Macabre
Vampire Translation Guide
Ventrue: Lords Over the Damned
VII
Page
Règles Maison
NOLA by Night — Vam
London Mysteries — Mag
Bufffalo's Dung — Vam
Teeth & Claws — Lou
Modifier
Supprimer Resisting Coercion
Confirmer
Retour