label.single — Modifier
Nom
Action
Instantanée
Étendue
Reflexe
<p>An ambush is about to be launched, a trap is about to be sprung or your character is about to run into her enemy. She may recognize the threat in time or walk right into it. Roll Wits + Composure for your character to determine if she’s prepared for the worst. Even one success indicates that she is and you can roll Initiative (see p. 151) for a fight as usual. If your Wits + Composure roll fails, your character is caught off guard and can do nothing for the first turn of combat except stand and gape or get hurt. Her Defense is not applied against incoming attacks in that first turn. For more information, see “Surprise” on p. 151.</p> <p><strong>Roll Results</strong><br /> <strong>Dramatic Failure:</strong> Your character is completely blindsided. The Storyteller may decree that she cannot act and loses her Defense for the first two turns of any fight that ensues.<br /> <strong>Failure:</strong> Your character notices nothing amiss and is caught off guard.<br /> <strong>Success:</strong> Initiative may be rolled normally and your character can attack or defend herself without hindrance.<br /> <strong>Exceptional Success:</strong> Your character spots trouble or simply senses imminent danger — and can announce it to any companions. None of her companions is caught off guard (all of their Wits + Composure rolls are considered successful).</p> <p><strong>Suggested Equipment:</strong> Hopped-up on caffeine (+1), amphetamines (+2) or methamphetamines (+3)</p> <p><strong>Possible Penalties:</strong> Dark (-3), obscuring weather (-1 to -3), distracting circumstances (-1 to -3), attacker at long range (-3), presumed safe environment (-1 to -2)</p>
contested.label
contested.text
important
type.label
type.vampire
Attribut
mental
Intelligence
Astuce
Resolution
physical
Force
Dextérité
Endurance
social
Présence
Manipulation
Calme
Compétences
mental
Érudition
Informatique
Artisanat
Investigation
Médecine
Occulte
Politique
Science
physical
Sports
Bagarre
Conduite
Armes à feu
Larcin
Discrétion
Survie
Armes blanches
social
Animaux
Empathie
Expression
Intimidation
Persuasion
Entregent
Science de la rue
Subterfuge
Source
Livre
The World of Darkness
Antagonists
Armory
Armory Reloaded
Asylum
Book of Spirits
Changing Breeds
Chicago
Dark Eras
Dark Eras: The Wolf and the Raven
Dark Eras: Three Kingdoms of Darkness
Dogs of War
Dudes of Legend: How To Be Fucking Awesome
Ghost Stories
Glimpses of the Unknown
Immortals
Inferno
Innocents
Midnight Roads
Mirrors
Mirrors: Bleeding Edge
Mirrors: Infinite Macabre
Mysterious Places
Proverbial Monsters
Reliquary
Second Sight
Shadows of Iceland
Shadows of Mexico
Shadows of the UK
Skinchangers
Tales from the 13th Precinct
Urban Legends
Mage: The Awakening
Adamantine Arrow
Astral Realms
Banishers
Boston Unveiled
Dark Eras: To the Strongest
Free Council
Gloria Mundi
Grimoire of Grimoires
Guardians of the Veil
Imperial Mysteries
Intruders: Encounters with the Abyss
Keys to the Supernal Tarot
Left-Hand Path
Legacies: the Ancient
Legacies: the Sublime
Mage Chronicler's Guide
Mage Noir
Mage Translation Guide
Magical Traditions
Mysterium
Night Horrors: Nameless and Accursed
Night Horrors: The Unbidden
Reign of the Exarchs
Sanctum & Sigil
Secrets of the Ruined Temple
Seers of the Throne
Signs of Sorcery
Silver Ladder
Summoners
Tome of the Mysteries
Tome of the Pentacle
Tome of the Watchtowers
Vampire: The Requiem
Ancient Bloodlines
Ancient Mysteries
Belial's Brood
Blood Sorcery: Sacraments and Blasphemies
Bloodlines: the Chosen
Bloodlines: the Hidden
Bloodlines: the Legendary
Carthians
Circle of the Crone
City of the Damned: New Orleans
Coteries
Daeva: Kiss of the Succubus
Damnation City
Gangrel: Savage and Macabre
Ghouls
Invictus
Invite Only
Lancea Sanctum
Mekhet: Shadows in the Dark
Mythologies
New Wave Requiem
Night Horrors: Immortal Sinners
Night Horrors: Wicked Dead
Nomads
Nosferatu: The Beast That Haunts the Blood
Ordo Dracul
Requiem Chroniclers Guide
Requiem for Rome
Requiem for Rome: Fall of the Camarilla
Rites of the Dragon
Strange, Dead Love
The Blood
The Danse Macabre
Vampire Translation Guide
Ventrue: Lords Over the Damned
VII
Page
Règles Maison
NOLA by Night — Vam
London Mysteries — Mag
Bufffalo's Dung — Vam
Teeth & Claws — Lou
Modifier
Supprimer Reaction to Surprise
Confirmer
Retour