label.single — Modifier
Nom
Action
Instantanée
Étendue
Reflexe
<p><strong>Action:</strong> Extended (4-10 successes; one roll equals 30 minutes of work)</p> <p>Repairing a damaged item is an extended action, requiring a number of successes depending on the extent of the repairs and the overall difficulty of the job. Changing a spark plug in a car might require only four successes, while rebuilding the entire engine might demand 15 or more. As a general rule, one success is required on an extended roll to repair one point of damage to a broken object’s Structure. (See “Objects,” p. 135.)</p> <p>Many repairs require specific tools and/or facilities. If your character does not have all the necessary equipment available, a -1 modifier applies. If he does not have any of the necessary tools to fix the item, the Storyteller may declare that the task is impossible.</p> <p><strong>Example:</strong> <em>Shae is asked by a friend to fix a damaged computer. Shae’s Dexterity is 3 and his Crafts (with a Computer Specialty) is 2. He has all the proper electronics and tools to make the repair, so there is no negative modifier to the rolls, but his equipment is of average quality and doesn’t give a bonus. His dice pool therefore consists of six dice. Repairing the computer is a fairly complicated task, so the Storyteller determines that it will take seven successes to complete. Five rolls (and two-and-a-half hours) later, the necessary successes are accumulated and the computer is fixed.</em></p> <p><strong>Roll Results</strong><br /> <strong>Dramatic Failure:</strong> Your character fails to make any repairs on the item and actively worsens its condition. Each dramatic failure increases the number of successes required to complete repairs by one or more.<br /> <strong>Failure:</strong> Your character fails to make any headway in repairing the item.<br /> <strong>Success:</strong> Your character makes progress in completing the repair.<br /> <strong>Exceptional Success:</strong> Your character makes dramatic progress in repairing the item, likely well ahead of schedule.</p> <p><strong>Suggested Equipment:</strong> High-grade tool set (+1), high-quality materials (+1), high-tech tools (laser leveler, saws with laser guides) (+2), specialized sculpting tools (+2), extensive reference library (+2), garage (+3), carpentry shop (+3)</p> <p><strong>Possible Penalties:</strong> Poor-quality tool set (-1), poor-quality materials (-1), lack of reference library (-1), improvised work area (-1)</p>
contested.label
contested.text
important
type.label
type.vampire
Attribut
mental
Intelligence
Astuce
Resolution
physical
Force
Dextérité
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social
Présence
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Calme
Compétences
mental
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physical
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social
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Source
Livre
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Book of Spirits
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Chicago
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Dark Eras: The Wolf and the Raven
Dark Eras: Three Kingdoms of Darkness
Dogs of War
Dudes of Legend: How To Be Fucking Awesome
Ghost Stories
Glimpses of the Unknown
Immortals
Inferno
Innocents
Midnight Roads
Mirrors
Mirrors: Bleeding Edge
Mirrors: Infinite Macabre
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Tales from the 13th Precinct
Urban Legends
Mage: The Awakening
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Dark Eras: To the Strongest
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Intruders: Encounters with the Abyss
Keys to the Supernal Tarot
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Legacies: the Ancient
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Mage Chronicler's Guide
Mage Noir
Mage Translation Guide
Magical Traditions
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Night Horrors: Nameless and Accursed
Night Horrors: The Unbidden
Reign of the Exarchs
Sanctum & Sigil
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Vampire: The Requiem
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Blood Sorcery: Sacraments and Blasphemies
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Invite Only
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Night Horrors: Immortal Sinners
Night Horrors: Wicked Dead
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Nosferatu: The Beast That Haunts the Blood
Ordo Dracul
Requiem Chroniclers Guide
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Requiem for Rome: Fall of the Camarilla
Rites of the Dragon
Strange, Dead Love
The Blood
The Danse Macabre
Vampire Translation Guide
Ventrue: Lords Over the Damned
VII
Page
Règles Maison
NOLA by Night — Vam
London Mysteries — Mag
Bufffalo's Dung — Vam
Teeth & Claws — Lou
Modifier
Supprimer Repair Item
Confirmer
Retour