Alchimie

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Occulte 2 + Médecine 1

If given access to an alchemical (or chemical) laboratory, the character may transmute a simple, common, non-precious substance into another simple, common, nonprecious substance. This ritual requires 1 hour of work.
Cost: 1 Willpower
Dice Pool: Intelligence + Occult
Action: Instant
Roll Results
Dramatic Failure: An accident occurs, possibly causing mild burns or a minor explosion. The material is lost.
Failure: The material remains the same.
Success: The material is transmuted.
Exceptional Success: The final product is imbued with a mystic energy. It can be used to inflict Bashing wounds against dematerialized ghosts.
Suggested Modifiers
–1 Per point of Size of the original material over 1
–1 Per point of Durability of the original material
–1 Per dot of Resources cost of the new material
–1 Poor laboratory equipment
–1 No sample of the desired substance

Night Horrors: Wicked Dead, page 45