Gain significant bonuses to track a mortal, or penalized ones to track Kindred.
With this ritual, a Savage cultist can become a preternaturally gifted tracker. The ritual helps “mark” a target, be it living or vampire, supernaturally infecting their blood with some element that the Gangrel can feel at the back of his mind: a faint tickle, the sound of wind whipping, the feel of a tongue on brain tissue. The elemental feeling increases when in proximity to the marked target. This means that the Gangrel gains substantial bonuses when attempting to track this marked individual. Survival rolls made to track the target gain a +4 bonus. This lasts for a number of nights equal to the Savage’s own Resolve score.
If the Savage attempts to track a vampire, however, the roll to mark the blood of the Damned is penalized by that vampire’s Blood Potency score unless the target Damned is aware of the ritual attempt and approves its use (meaning, the character could mark the blood of a pack or cult mate as long as they know and agree, and the penalty would therefore not apply).
Cause a mortal to generate an increased quantity of Vitae over the next few days.
The vampire curses the flesh of a mortal with this ritual. That person’s body now holds more blood than it once did, up to twice the normal amount (which is equivalent to twice that human’s Health score in points of Vitae). Provided that the mortal target doesn’t lose blood during this time in a substantial way, he actually bloats and gains one point of fresh blood regenerated per day (upon awakening in the morning). As this happens, the skin stretches, the belly and fat bloat, the body shifts and distends like a tick filling up on dog’s blood. This “livestock” process does not increase the person’s Health per blood point gained, but he does gain +1 Health by the end of the process because of all the swelling and distension. She stops gaining the “one point per day” whenever blood is drawn from her in large quantities (at least a point taken). Some call this “lancing the boil.”
Whereas drawing blood from humans invokes one lethal point of damage per point of Vitae taken, this is now changed to one point of lethal damage per two points of Vitae taken from the body. In this way, some Savage cultists create whole farms of humans who bloat unnaturally with twice the blood a normal human body can hold.