Unspoken Missive

12 XP

Some Gangrel prefer to send their messages in ways that are even more secure than delivering them by hand. After all, the barrens are a dangerous place, even for the Savages. With this power, the Gangrel can encode a simple message within an animal’s physical characteristics or mannerisms. Scent, body language and vocalizations may hide an encrypted message that can only be deciphered by a recipient also versed in Animalism.

The message can be intercepted only by another Kindred knowledgeable in Animalism who is aware that the creature is carrying a message and knows where to waylay it.

Cost: 1 Vitae + 1 Willpower
Dice Pool: Manipulation + Animal Ken + Animalism – animal’s Composure.
Action: Instant. Note that though this is an instant action, it takes more than just a fleeting glance to encode the message. A character must commune with the creature for a number of turns equal to the message’s complexity, at the Storyteller’s discretion, though only a single, immediate roll is necessary to determine if the message has been successfully encoded.

Roll Results
Dramatic Failure: The character is unaware that the encoding was unsuccessful, and sends a garbled or misleading message.

Failure: The message is not encoded.

Success:
The message is encoded correctly, and may be delivered to the recipient.

Exceptional Success:
The message is encoded as described. Further, the create has a vague sense of who the intended recipient is; anyone else has a -2 penalty to try and decode the message.

New Wave Requiem, page 27