label.single — Edit
Name
Action
Instant
Extended
Reflexive
<p><strong>Action:</strong> Reflexive (potentially extended)</p> <p>Toxins or ailments affect people only in so far as these afflictions can overcome bodily resistance, and often the personal imperative to remain healthy. The human body can fight back against foreign substances and illness, but determination to resist goes a long way toward recovery, too.</p> <p>Mere exposure to an illness or poison might call for a reflexive Stamina + Resolve roll to determine if your character falls victim. If the roll is successful, he remains healthy or immune. If the roll fails, the symptoms kick in.</p> <p>If an affliction has long-term effects, efforts to fight back might call for extended and reflexive Stamina + Resolve rolls. They might be made every turn or hour for a poison, or every hour, day or week for a disease. The total number of successes needed to overcome might be 10 for a weak poison or 30 for a virulent disease. The victim suffers from any effects of the illness while it is being fought. The Storyteller might impose a limit on the number of rolls that can be made before a severe condition proves fatal. If required successes aren’t accumulated by then, your character dies.</p> <p><strong>Roll Results</strong><br /> <strong>Dramatic Failure:</strong> The toxin wins over all; your character’s will is shattered. Penalties or damage imposed by the condition become more severe, intensifying by one. All accumulated successes are lost and the Storyteller decides when — or if — your character ever recovers.<br /> <strong>Failure:</strong> The intruding effect takes or continues to take its course.<br /> <strong>Success:</strong> In a simple reflexive roll, the condition is resisted. In an extended roll, some progress is made in resisting the condition, but symptoms persist until the illness is defeated completely (when required successes are accumulated).<br /> <strong>Exceptional Success:</strong> “Rumors of my death are exaggerated.” Your character goes immune or makes rapid progress toward recovery.</p> <p><strong>Suggested Equipment:</strong> Healthy diet (+1), antibiotics (+2), cutting-edge wonder drugs (+3)</p> <p><strong>Possible Penalties:</strong> Injuries (-1 to -3), bad diet (-1), lack of medication (-1 to -3), lack of sleep (-1 to -2)</p>
contested.label
contested.text
important
type.label
type.vampire
Attribute
mental
Intelligence
Wits
Resolve
physical
Strength
Dexterity
Stamina
social
Presence
Manipulation
Composure
Skills
mental
Academics
Computer
Crafts
Investigation
Medicine
Occult
Politics
Science
physical
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry
social
Animal Ken
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Source
Book
The World of Darkness
Antagonists
Armory
Armory Reloaded
Asylum
Book of Spirits
Changing Breeds
Chicago
Dark Eras
Dark Eras: The Wolf and the Raven
Dark Eras: Three Kingdoms of Darkness
Dogs of War
Dudes of Legend: How To Be Fucking Awesome
Ghost Stories
Glimpses of the Unknown
Immortals
Inferno
Innocents
Midnight Roads
Mirrors
Mirrors: Bleeding Edge
Mirrors: Infinite Macabre
Mysterious Places
Proverbial Monsters
Reliquary
Second Sight
Shadows of Iceland
Shadows of Mexico
Shadows of the UK
Skinchangers
Tales from the 13th Precinct
Urban Legends
Mage: The Awakening
Adamantine Arrow
Astral Realms
Banishers
Boston Unveiled
Dark Eras: To the Strongest
Free Council
Gloria Mundi
Grimoire of Grimoires
Guardians of the Veil
Imperial Mysteries
Intruders: Encounters with the Abyss
Keys to the Supernal Tarot
Left-Hand Path
Legacies: the Ancient
Legacies: the Sublime
Mage Chronicler's Guide
Mage Noir
Mage Translation Guide
Magical Traditions
Mysterium
Night Horrors: Nameless and Accursed
Night Horrors: The Unbidden
Reign of the Exarchs
Sanctum & Sigil
Secrets of the Ruined Temple
Seers of the Throne
Signs of Sorcery
Silver Ladder
Summoners
Tome of the Mysteries
Tome of the Pentacle
Tome of the Watchtowers
Vampire: The Requiem
Ancient Bloodlines
Ancient Mysteries
Belial's Brood
Blood Sorcery: Sacraments and Blasphemies
Bloodlines: the Chosen
Bloodlines: the Hidden
Bloodlines: the Legendary
Carthians
Circle of the Crone
City of the Damned: New Orleans
Coteries
Daeva: Kiss of the Succubus
Damnation City
Gangrel: Savage and Macabre
Ghouls
Invictus
Invite Only
Lancea Sanctum
Mekhet: Shadows in the Dark
Mythologies
New Wave Requiem
Night Horrors: Immortal Sinners
Night Horrors: Wicked Dead
Nomads
Nosferatu: The Beast That Haunts the Blood
Ordo Dracul
Requiem Chroniclers Guide
Requiem for Rome
Requiem for Rome: Fall of the Camarilla
Rites of the Dragon
Strange, Dead Love
The Blood
The Danse Macabre
Vampire Translation Guide
Ventrue: Lords Over the Damned
VII
Page
Homebrew
NOLA by Night — VtR
London Mysteries — MtA
Bufffalo's Dung — VtR
Teeth & Claws — WtF
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