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Name
Action
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Extended
Reflexive
<p><strong>Action:</strong> Extended (4-10 successes; one roll equals 30 minutes of work)</p> <p>Repairing a damaged item is an extended action, requiring a number of successes depending on the extent of the repairs and the overall difficulty of the job. Changing a spark plug in a car might require only four successes, while rebuilding the entire engine might demand 15 or more. As a general rule, one success is required on an extended roll to repair one point of damage to a broken object’s Structure. (See “Objects,” p. 135.)</p> <p>Many repairs require specific tools and/or facilities. If your character does not have all the necessary equipment available, a -1 modifier applies. If he does not have any of the necessary tools to fix the item, the Storyteller may declare that the task is impossible.</p> <p><strong>Example:</strong> <em>Shae is asked by a friend to fix a damaged computer. Shae’s Dexterity is 3 and his Crafts (with a Computer Specialty) is 2. He has all the proper electronics and tools to make the repair, so there is no negative modifier to the rolls, but his equipment is of average quality and doesn’t give a bonus. His dice pool therefore consists of six dice. Repairing the computer is a fairly complicated task, so the Storyteller determines that it will take seven successes to complete. Five rolls (and two-and-a-half hours) later, the necessary successes are accumulated and the computer is fixed.</em></p> <p><strong>Roll Results</strong><br /> <strong>Dramatic Failure:</strong> Your character fails to make any repairs on the item and actively worsens its condition. Each dramatic failure increases the number of successes required to complete repairs by one or more.<br /> <strong>Failure:</strong> Your character fails to make any headway in repairing the item.<br /> <strong>Success:</strong> Your character makes progress in completing the repair.<br /> <strong>Exceptional Success:</strong> Your character makes dramatic progress in repairing the item, likely well ahead of schedule.</p> <p><strong>Suggested Equipment:</strong> High-grade tool set (+1), high-quality materials (+1), high-tech tools (laser leveler, saws with laser guides) (+2), specialized sculpting tools (+2), extensive reference library (+2), garage (+3), carpentry shop (+3)</p> <p><strong>Possible Penalties:</strong> Poor-quality tool set (-1), poor-quality materials (-1), lack of reference library (-1), improvised work area (-1)</p>
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NOLA by Night — VtR
London Mysteries — MtA
Bufffalo's Dung — VtR
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