Ghost-Calling
•••
SS, p.45
Summon ghosts

Your medium is capable of more than merely perceiving the dead; he can summon them to his presence and even assist them in crossing over to the physical world. A sufficiently talented medium can call out to an existing ghost and draw it to his location. By doing so, he can also help the entity to “cross over,” aiding it in manifesting in the physical world or in using other ghostly powers that affect the material realm. Mediums who possess this Merit and Astral Projection have the option of physically interacting with ghosts and other beings in Twilight with the expenditure of a Willpower point. Ghost-Calling can only summon ghosts; other supernatural beings existing in Twilight are not affected.

Roll** Wits + Occult** for your character to make spiritual contact with an existing ghost. Not all deceased persons continue to exist as ghosts, and few ghosts persist more than a few decades after their demise. If a ghost is still in existence, the medium can potentially contact the ghost wherever it roams. Once the connection is formed, the medium is considered to be a temporary anchor for the ghost, and it can instantly come to his vicinity from wherever it may be. If the ghost is unwilling to come to the medium, he can attempt to compel its attendance with a successful Presence + Occult roll versus the ghost’s Resistance in a contested action. Whether the ghost comes willingly or not, a Willpower point need not be spent for the ghost to travel to its new anchor. A medium cannot control a ghost in any meaningful way. A character with this Merit cannot automatically detect ghosts unless he also has the Death Sight Merit. If he does have that Merit, he receives a +2 bonus on all Ghost-Calling rolls.

When a medium forms a psychic connection with a ghost, the medium continues to serve as the ghost’s anchor for the duration of the scene. If the medium attempts to sever the connection early, a successful Wits + Occult roll must be made versus the ghost’s Power in a contested action, unless the ghost consents to the severing. When a medium no longer serves as an anchor, a ghost returns instantly to wherever it was prior to the summoning. Severing the psychic connection does not harm the ghost in any way.

While a connection is in force, a medium is considered an anchor for all purposes. Thus, the ghost can manifest in the psychic’s vicinity without need for a roll. A medium may place himself in grave danger if he does not know with what sort of ghost he deals.


Cost: 1 Willpower
Dice Pool: Wits + Occult versus an unwilling ghost’s Resistance to become a temporary anchor to a ghost (resistance is reflexive). Presence + Occult versus an unwilling ghost’s Resistance to forcefully summon one to the medium’s vicinity.
Action: Contested


Roll Results
Dramatic Failure:
A psychic connection is forged with some entity other than the one the medium sought. The medium may be unable to sever the connection or may even become a permanent anchor to a hostile ghost.

Failure:
You fail to get more successes than the ghost. The attempt to contact or summon is unsuccessful.

Success:
On a contact roll, more successes are rolled for the medium than for the ghost. The medium is considered an anchor for the remainder of the scene unless the effect is ended early. On a summoning roll, the ghost is compelled to come to the medium’s vicinity.

Exceptional Success:
On a contact roll, the player gets five or more successes, more than rolled for the ghost. The medium gains a +2 bonus on all rolls made in dealing with the ghost during the scene.


Modifier Situation
+1 per extra person (max +3) The medium attempts to summon a ghost during a séance in which he is assisted by believers (see “Believers”). During a séance, a ghost’s loved ones are considered to be believers unless they categorically reject the possibility of life after death.
+1 The medium has summoned this particular ghost before.
+1 The medium has some object or person (other than an anchor) important to the ghost during its life.
+3 The medium possesses another anchor of the ghost to be summoned.
-1 Per 50 years that the ghost has been dead.

Option [Spiritualist Medium]: The medium can interact with the dead only in the context of a séance. In order to utilize this power, she must be assisted by one or more people. The medium gains a die bonus equal to the total number of believers in the séance up to a maximum of +5.